ROVIEW // LIGHT INSPECTION-CLASS ROV PILOT SIMULATOR

Take the stick.

Fly a compact tethered ROV the way working pilots do: photograph ship hulls, moorings and live pipe-lay, watch your depth, surface with a scored report. Scroll to dive.

COMING SOON ON STEAM · A$15 · BUILT IN UNITY 6 · KEYBOARD + ANY GAMEPAD

WAYPOINT 01 · −6 M · THE VEHICLE

The water does
half the flying.

ROView models the light inspection class generically: the compact, hi-vis workhorse that flies photo surveys on hulls, moorings and pipelines. Drag, buoyancy and restoring forces are all simulated, so the vehicle drifts, settles and holds station like the real thing.

ROV STATUS · PRE-DIVE

FRAME
OPEN-FRAME · HI-VIS CROWN
DOF
SURGE · SWAY · HEAVE · YAW
SPEED
1.5 M/S THROUGH WATER
TETHER
100 M NEUTRAL
CAMERA
FPV TILT −90° … +110°
LIGHTS
OFF / DIRECT / DIFFUSE + FLOOD
STREAM
MJPEG → VLC / BROWSER
ATTITUDE
AUTO-LEVEL · STATION KEEP

Diffuse beats direct in turbid water. You'll learn that the hard way — once.

−20 M · VIS 12 M · CURRENT 0.4 KN

The colour goes first.
Then the light.

WAYPOINT 02 · −26 M · THE JOBS

The work
is the game.

Pick a job from the mission board. Every one runs the way inspection operators run it: deploy, survey, surface.

Cutaway illustration of a ship hull with its underwater inspection points

JOB 01 · MOORED VESSEL

Vessel hull survey

Bring any of eight hulls alongside, then photograph every General-Arrangement component: props, rudders, sea chests, anodes, sensors. Coverage and capture quality drive your score.

13–27 INSPECTION POINTS / HULL

Illustration of a deep-water mooring from surface buoy to seabed anchors

JOB 02 · DEEP-WATER MOORING

Mooring, end to end

Descend 60 m down a working mooring: buoy and bull ring, moused shackles, swivel, riser chain, ground ring and three ground legs out to the anchors.

MAX DEPTH 60 M · FULL CHAIN

Illustration of an S-lay pipeline operation with lay barge and touchdown point

JOB 03 · LIVE PIPE-LAY

Chase the touchdown

A lay barge steams ahead paying out pipe at up to 1 m/s. Inspect the moving touchdown, the catenary and sagbend, then range back over field joints, anodes, free spans and coating.

BARGE ≤1.0 M/S · ROV 1.5 M/S

Illustration of a piled berthing jetty with pylons, bracing and fenders

JOB 04 · PILED JETTY

Jetty pylons

Fly the piles top to bottom: marine growth, splash-zone corrosion, concrete spalling, scour, bracing and fender damage. Confined water, live traffic.

SPLASH ZONE → BED · SCOUR CHECK

WAYPOINT 03 · −34 M · THE FLEET

Eight hulls
alongside.

The harbour keeps eight vessels on the roster, each with its real inspection-point count from the game's vessel registry. Draught, trim and clearance change the flying, so no two dives brief the same.

In-game vessel selection screen: the harbour with the Select Target Vessel roster listing destroyer, coastal defence ship, submarine and ocean liner
  1. 01Air-Defence Destroyer24 PTS
  2. 02Coastal Defence Ship26 PTS
  3. 03Submarine24 PTS
  4. 04Ocean Liner27 PTS
  5. 05Harbour Tug18 PTS
  6. 06Patrol Boat21 PTS
  7. 07Wooden Boat17 PTS
  8. 08Sail Yacht13 PTS

WAYPOINT 04 · −41 M · THE SURVEY

Every dive ends in a report.
This one's yours.

You're alongside the Coastal Defence Ship, five components from her General-Arrangement sheet in range. Put the reticle on each one and shoot. This is the gameplay loop, playable right here.

GA SHEET 01 · COASTAL DEFENCE SHIP 0 / 5 CAPTURED SCORE 0
A coastal defence ship hull at depth, inspection points marked along the lower hull and waterline
CAPTURE LOG — awaiting first frame…

In the full mission it's 26 points on this hull, a timer, capture-quality grading and a scored report at the surface.

−52 M · VIS 4 M · LIGHTS DIFFUSE

Past fifty metres,
the survey sheet is the map.

WAYPOINT 05 · −58 M · THE CONSOLE

You've been reading
the instruments all along.

The heading, depth and tether readouts around this page mirror the simulator's own HUD. In the game they carry live flight data, beside an MJPEG feed that any browser or VLC can watch from a second screen.

The in-game mission HUD: flight status telemetry, inspection checklist 0 of 26, capture prompt, virtual sticks and the ROV camera stream panel
  • 4-DOF PILOTINGSurge, sway, heave, yaw on a dual-stick scheme; the vehicle holds attitude like inspection ROV defaults.
  • MARINE HYDRODYNAMICSDrag, buoyancy and restoring forces give the vehicle real momentum, drift and station-keeping.
  • FPV CAMERA + LIGHTSTilt −90°…+110°; lights off / direct / diffuse plus flood and backlight for turbid water.
  • LIVE MJPEG STREAMThe feed broadcasts over HTTP, so a crewmate can watch the dive in VLC or a browser on a second screen.
  • FULL REMAPPINGBind every axis to any gamepad or keyboard with live device detection; transmitter Modes 1–4.
  • SCORED REPORTSCoverage and capture quality grade every mission. The dive ends with a deliverable, not a splash screen.

WAYPOINT 06 · −60 M · TECH FILE

Read how the water works.

First page of the technical paper: A Self-Contained Unity Simulator for Light Inspection-Class ROV Pilot Training

A Self-Contained Unity Simulator for Light Inspection-Class ROV Pilot Training

The full write-up of the physics and systems behind the sim: rigid-body hydrodynamics, thruster allocation, the camera and lighting model, mission scoring, and the MJPEG streaming architecture. Math typeset, figures included.

ASCENT · 0 M · SURFACE · DEBRIEF

Back on deck.
The next dive is yours.

ROView is in active development and headed to Steam at A$15. The store page is on its way; until it's live, this is the place to watch.

COMING SOON ON STEAM · A$15

Q01 How much, and when?

A$15 on Steam. The store page is being set up now; until it's live, this site is the place to watch — or write to us and we'll tell you when it lands.

Q02 What do I need to run it?

A Windows PC handles it comfortably; it's a compact Unity 6 build. Keyboard works out of the box, and any gamepad is plug-and-fly with full remapping and transmitter Modes 1–4.

Q03 Is it a game or a trainer?

Both, deliberately. The hydrodynamics, FPV workflow, checklist discipline and scored reports mirror real inspection operations, and every mission is still built to be fun to fly.

Q04 I operate / build ROVs. Can we talk?

Please. Manufacturers, training schools and working pilots are exactly who this is for. Write to [email protected].